government_flavor = {
	name = gov_roman_imperialtwo_governmentweakprince
	graphics = GFX_evt_victory_arch_byzantine
	priority = 5
	trigger = {
		has_law = succ_hre_elective2
		calc_true_if = {
			amount = 6
			has_law = law_voting_power_1
			has_law = banish_voting_power_1
			has_law = execution_voting_power_1
			has_law = revoke_title_voting_power_1
			has_law = grant_title_voting_power_1
			has_law = imprison_voting_power_1
			has_law = war_voting_power_1		
		}
			}
					
}

government_flavor = {
	name = gov_roman_imperialtwo_governmentmediumprince
	graphics = GFX_evt_victory_arch_byzantine
	priority = 5
	trigger = {
		has_law = succ_hre_elective2
		OR = {
			NOT = { has_dlc = "Conclave" }
			calc_true_if = {
				amount = 2
				has_law = banish_voting_power_0
				has_law = execution_voting_power_0
				has_law = revoke_title_voting_power_0
				has_law = grant_title_voting_power_0
				has_law = imprison_voting_power_0
				has_law = war_voting_power_0
			}
		}
		NOT = {
			calc_true_if = {
				amount = 7
				has_law = law_voting_power_0
				has_law = banish_voting_power_0
				has_law = execution_voting_power_0
				has_law = revoke_title_voting_power_0
				has_law = grant_title_voting_power_0
				has_law = imprison_voting_power_0
				has_law = war_voting_power_0
			}			
		}
			}
					
}

government_flavor = {
	name = gov_roman_imperialtwo_governmentabsoluteprince
	graphics = GFX_evt_victory_arch_byzantine
	priority = 5
	trigger = {
		has_law = succ_hre_elective2
		has_law = law_voting_power_0
		has_law = banish_voting_power_0
		has_law = execution_voting_power_0
		has_law = revoke_title_voting_power_0
		has_law = grant_title_voting_power_0
		has_law = imprison_voting_power_0
		has_law = war_voting_power_0	
			}
					
}
